The art of game-mastering pervasive games

@inproceedings{Jonsson2008TheAO,
  title={The art of game-mastering pervasive games},
  author={Staffan Jonsson and Annika W{\ae}rn},
  booktitle={ACE '08},
  year={2008}
}
Pervasive Games can benefit greatly from being game-mastered rather than fully automatic. However, game-mastering pervasive games is not a simple task neither from a technical nor a game design perspective. In this article we discuss some of the core issues for pervasive game mastering based on two example games. The first game was a long duration pervasive larp, where the core game activity was role-play. The second game is a pervasive game which relies extensively on technology installations… 

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