The application of 3D technology in video games

@article{Su2018TheAO,
  title={The application of 3D technology in video games},
  author={Yuexiang Su},
  journal={Journal of Physics: Conference Series},
  year={2018},
  volume={1087}
}
  • Yuexiang Su
  • Published 1 September 2018
  • Computer Science
  • Journal of Physics: Conference Series
With the growing maturity of computer technology and the rapid development of the video game industry, players have higher needs for the game display technology. They are no longer satisfied with the 2D game, yet hope to experience a more authentic 3D scene in the 2D display. Therefore, in the research and development process of game design, game designers continue to pursue a higher quality of the game and the real effect. And implementing 3D technology, it will have the 3D effect on the 2D… 
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TLDR
An interactive approach to collect and visualize brightness perception of daylighting in a large-scale immersive virtual environment, using a game engine as a daylight simulation tool, and illustrating the potentials of immersion and interaction principles for the perception of daylit spaces in virtual reality.

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