The Use of Videogames to Mediate Curricular Learning

Abstract

A multidisciplinary university team (Chilean-Spanish) and teachers at a a public school in the region of Valparaiso (Chile) carried out an initiative to design and implement an educational sequence that, by including the use of the strategy video game Age of Empires in their activities, could mediate curricular learning in the subject areas of social… (More)
DOI: 10.1109/DIGITEL.2008.7

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