Corpus ID: 39355462

The Use of Multidimensional Biopsychological Markers to Detect Learning in Educational Gaming Environments

@inproceedings{Alstad2016TheUO,
  title={The Use of Multidimensional Biopsychological Markers to Detect Learning in Educational Gaming Environments},
  author={Zachary Alstad and Ibrahim Dahlstrom-Hakki and Jodi Asbell-Clarke and Elizabeth Rowe and Micah Altman},
  year={2016}
}
  • Zachary Alstad, Ibrahim Dahlstrom-Hakki, +2 authors Micah Altman
  • Published 2016
  • Computer Science
  • This project explores how multidimensional biopsychological measures are used to understand the cognitive aspects of student learning in STEM (Science, Technology, Engineering and Math) focused educational games. Furthermore, we seek to articulate a method for how learning events can be automatically analyzed using these tools. Given the complexity and difficulty of finding externalized markers of learning as it happens, it is evident that more robust measures could benefit this process. The… CONTINUE READING

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