The Tinkertoy Graphical Programming Environment

@article{Edel1988TheTG,
  title={The Tinkertoy Graphical Programming Environment},
  author={Mark Edel},
  journal={IEEE Trans. Software Eng.},
  year={1988},
  volume={14},
  pages={1110-1115}
}
The Tinkertoy graphical interface to Lisp is described, in which programs are 'built' rather than written, out of icons and flexible interconnections. It represents a computer/user interface that can easily exceed the interaction speed of the best text-based language editors and command languages. It also provides a consistent framework for interaction across both editing and command execution. Moreover, because programs are represented graphically, structures that do not naturally conform to… CONTINUE READING

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