The Sound of the Smell of my Shoes

  title={The Sound of the Smell of my Shoes},
  author={Mark Grimshaw and Mads Walther-Hansen},
  booktitle={Audio Mostly Conference},
Given the sensory poverty of virtual environments, such as those found in computer games that rely, in the main, solely on audio-visual interfaces, how best do we attain the experience of presence in those environments when presence requires the construction of a coherent (in the sense of realism) place in which to be and in which to act? The paper explores this question through an investigation of the senses of hearing and smell and suggests the possibility of introducing the experience of… CONTINUE READING

From This Paper

Topics from this paper.


Publications referenced by this paper.

Level of realism: Feel, smell, and taste in virtual environments

  • A. Chalmers
  • In The Oxford Handbook of Virtuality,
  • 2014
Highly Influential
9 Excerpts

Similar Papers

Loading similar papers…