• Corpus ID: 26365462

The Sound of Playing: A Study into the Music and Culture of Chiptunes

@inproceedings{Yabsley2007TheSO,
  title={The Sound of Playing: A Study into the Music and Culture of Chiptunes},
  author={A Yabsley},
  year={2007}
}
The sound made by early videogame consoles has become synonymous with representing the sound of playing all electronic games. A musical movement called, Chiptunes, is embracing these sounds and reinterpreting them for self-expression. In recent years there has been resurgence in the popularity of this music, through the accessibility of creative software and the proliferation of online communities. However, the literature surrounding this topic is predominantly journalistic and therefore lacks… 

Figures from this paper

Music Beyond Gameplay: Motivators in the Consumption of Videogame Soundtracks
This study seeks to present the motivators behind the consumption of videogame soundtracks outside of the gameplay environment. This dissertation proposes a three-part consumption model that
From 8-bit punk to 8-bit avant-garde: designing an embedded platform to control vintage sound chips
TLDR
The goal of the project is to innovate chiptune music practice, while preserving the role of authentic hardware and fostering the appropriation of its signature limitations.
Being sound : FLOSS, flow and event in the composition and ensemble performance of free open computer music
This commentary describes my recent approach to writing compositions for the ensemble performance of computer music. Drawing on experimental music and improvisation, I contend that such music is best
Chipmusic, Fakebit and the Discourse of Authenticity in the Chipscene
This article deals with chipmusic from an ethnographic perspective, regarding music as a socially meaningful activity whose significance extends beyond music itself. The aim of this paper is to
Automatic conversion of Pop music into chiptunes for 8-bit pixel art
TLDR
An audio mosaicing method that converts Pop songs into a specific music style called “chiptune,” or “8-bit music” is proposed, and it is validated through a subjective listening test that the proposed method creates much better 8- bit music than existing nonnegative matrix factorization based methods can do.
Music Subcultures Online: The Indie Folk Scene and How Facebook Influences Participation
The following study attempts to identify an independent music subculture within the Providence, Rhode Island scene. Specifically this study will seek to identify such a subculture related to the

References

SHOWING 1-10 OF 33 REFERENCES
Producing artistic value: the case of rock music
Cultural forms gain artistic recognition when their producers of meaning “prove” that they (a) contain “serious” meanings and aesthetic genuineness; (b) they are produced by a definable creative
Re:play : game design + game culture
New York, Bern, Berlin, Bruxelles, Frankfurt/M., Oxford, Wien. Computer and video games are only a few decades old, but in that short time they have exploded into our culture - as high-tech playtoys,
Subculture: The Meaning of Style.
General Editor's Preface, Acknowledgements, Introduction: Subculture and Style, 1. From culture to hegemony, Part One: Some case studies, 2. Holiday in the sun: Mister Rotten makes the grade, Boredom
Digital Diversions: Youth Culture in the Age of Multimedia
This work explores the diverse ways in which young people are active social agents in the production of youth culture in the digital age. It collects an international range of empirical accounts
Research Design: Qualitative, Quantitative, and Mixed Methods Approaches
TLDR
A Framework for Design Three Elements of Inquiry Alternative Knowledge Claims Strategies of Inquiry Research Methods Three Approaches to Research Criteria for Selecting an Approach Personal Experiences Audience Summary Writing Exercises Additional Readings.
Why Youth (Heart) Social Network Sites: The Role of Networked Publics in Teenage Social Life
Social network sites like MySpace and Facebook serve as "networked publics." As with unmediated publics like parks and malls, youth use networked publics to gather, socialize with their peers, and
Participant Observation: A Guide for Fieldworkers
TLDR
This chapter discusses how to be a Participant Observer, and the costs of participation, and how to design research with Participant Observation.
Essential Ethnographic Methods: Observations, Interviews, and Questionnaires
TLDR
This chapter discusses how to conceptualize Ethnographic Research, and some of the challenges faced in conceptualizing and using semi-structured and unstructured interviews in the field.
Ethnography: Step-by-Step
The First Step An Overview Walking in Rhythm Anthropological Concepts A Wilderness Guide Methods and Techniques Geering Up Ethnographic Equipment Finding Your Way Through the Forest Analysis
GENERAL INTRODUCTION
  • H. Kunkel
  • Psychology
    The Journal of experimental medicine
  • 1971
TLDR
This research aims to establish a causative mechanism behindGray matter damage in multiple sclerosis and its impact on clinical symptoms and aims to describe this process in more detail.
...
...