The Origins of Ubiquitous Computing Research at PARC in the Late 1980s

  title={The Origins of Ubiquitous Computing Research at PARC in the Late 1980s},
  author={Mark D. Weiser and Rich Gold and John Seely Brown},
  journal={IBM Syst. J.},
Ubiquitous computing began in the Electronics and Imaging Laboratory of the Xerox Palo Alto Research Center. This essay tells the inside story of its evolution from “computer walls” to “calm computing.” 

Ubiquitous Computing for the Public

Why the use of off-the-shelf mobile information devices may aid in bringing ubiquitous computing to the public is presented and an ongoing project is outlined in hope to introduce ubiquitous Computing to a wider audience together with some preliminary results.

Ubiquitous/Pervasive Computing

This work will drastically reduce the cost of digital devices and tasks for the average consumer, and with pooled resources giving individual consumers the benefits of economies of scale, monthly fees similar to a cable bill for services that feed into a consumer’s phone are described.

Context reasoning, context prediction and proactive adaptation in pervasive computing systems

The paradigm of pervasive computing aims to integrate the computing technologies in a graceful and transparent manner, and make computing solutions available anywhere and at any time. Different asp

Emerging Trends and Limitations in Technology and System of Ubiquitous Computing

The origin and research works done in pervasive computing, an advanced computing concept to make computing appear everywhere and anywhere, are discussed, and a mechanism (change in algorithm while designing ubiquitous environment) to overcome it is suggested.

The case for end-user programming of ubiquitous computing environments

It is believed that the software engineering community must provide end-user programming capabilities in ubiquitous computing environments if this domain is to reach its full potential.

Evolution of the Distributed Computing Paradigms: a Brief Road Map

This paper aims to review the most important distributed computing paradigms and the principal similarities and differences between them and a kind of a brief road map that would be useful for researchers, students, and commercial users.

Challenges in Making Pervasive Systems Dependable

Fueled by the underlying exponential increase in circuit density, which is expected to continue for at least another decade, it becomes economically feasible to build pervasive systems.

Yesterday’s tomorrows: notes on ubiquitous computing’s dominant vision

This article explores the vision that has driven the ubiquitous computing research agenda and the contemporary practice that has emerged, and argues for developing a “ubicomp of the present” which takes the messiness of everyday life as a central theme.

Ubiquitous Computing does not Guarantee Ubiquitous Learning in Schools: The Case of Handheld Computers

Handheld technology and its frequent synonym, mobile technology include portable computerbased devices such as mobile phones, tablet PCs, personal digital assistants (PDAs), iPods, MP3 players,

Mobile agent platforms in ubiquitous computing applications and systems (a literature review)

This literature review focuses on Mobile agent platforms in ubiquitous computing applications and systems.



The Parctab Ubiquitous Computing Experiment

The Ubiquitous Computing philosophy, the ParcTab system, user-interface issues for small devices, and the experience developing and testing a variety of mobile applications are described.

Some computer science issues in ubiquitous computing

What is new and different about the computer science in ubiquitous computing is explained, and a series of examples drawn from various subdisciplines of computer science are outlined.

Experiences with X in a Wireless Environment

The network may not be the computer any more, but it certainly influences the way the computer performs, and adding a fairly atypical network layer cannot help but expose some underlying assumptions.

Liveboard: a large interactive display supporting group meetings, presentations, and remote collaboration

With nearly one million pixels and an accurate, multi-state, cordless pen, the Liveboard provides a basis for research on user interfaces for group meetings, presentations and remote collaboration.

Computer for the 21st Century

Krivacic, and M.Weiser, “ExperienceswithX in aWireless Environment,

  • Proceedings USENIX Symposium on Mobile and Location-Independent Computing,
  • 1993

ExperienceswithX in aWireless Environment

    Chief Technologist at the Xerox Palo Alto Research Center (PARC), and prior to that headed the Computer Science Laboratory at PARC

    • 1970