The False Dichotomy between Positive and Negative Affect in Game Play

@inproceedings{Birk2015TheFD,
  title={The False Dichotomy between Positive and Negative Affect in Game Play},
  author={Max Birk and Ioanna Iacovides and Daniel M. Johnson and Regan Lee Mandryk},
  booktitle={CHI PLAY},
  year={2015}
}
Most of the time games make us happy, but sometimes they are frustrating or make us feel sad. They allow us to experience pleasure, success and joy, but they can also yield feelings of frustration, failure, or sorrow from darker themes. In games, we can experience the full range of emotions -- both positive and negative. While a positive experience is often the goal, there are many ways in which negative affect can enhance play. First, the almost masochistic experience of failure and… CONTINUE READING