The Effects of the Good Behavior Game on the Conduct of Regular Education New York City High School Students

@article{Kleinman2011TheEO,
  title={The Effects of the Good Behavior Game on the Conduct of Regular Education New York City High School Students},
  author={Kimberly E. Kleinman and P. Saigh},
  journal={Behavior Modification},
  year={2011},
  volume={35},
  pages={105 - 95}
}
  • Kimberly E. Kleinman, P. Saigh
  • Published 2011
  • Psychology, Medicine
  • Behavior Modification
  • The efficacy of the Good Behavior Game was examined in a multiethnic New York City public high school. Classroom rules were posted and students were divided into two teams. A reinforcement preference questionnaire was used to select daily and weekly prizes. The classroom teacher indicated that he was going to place a check on the board after every rule infraction as he named rule violators and their infractions. Students were also told that the team with the fewest marks at the end of each day… CONTINUE READING
    79 Citations

    Figures, Tables, and Topics from this paper

    The Effects of the Good Behavior Game With General-Education High School Students
    • 36
    • Highly Influenced
    Improving Primary School Classroom Climate with a Version of the Good Behavior Game
    • Highly Influenced

    References

    SHOWING 1-10 OF 27 REFERENCES
    The effects of a good behavior game on the disruptive behavior of Sundanese elementary school students.
    • 53
    Good behavior game: effects of individual contingencies for group consequences on disruptive behavior in a classroom.
    • 768
    Good Behavior Game
    • 101
    • PDF
    Home-based reinforcement and the modification of pre-delinquents' classroom behavior.
    • 140
    Effect of the good behavior game on disruptive library behavior.
    • 68
    Good-behavior game: a replication and systematic analysis.
    • 142
    • PDF
    Use and analysis of the "Good Behavior Game" to reduce disruptive classroom behavior.
    • 162
    The Good Behavior Game: 1969-2002
    • 240
    Individualizing the Good Behavior Game Across Type and Frequency of Behavior with Emotionally Disturbed Adolescents
    • 51
    The Good Behavior Game: A Best Practice Candidate as a Universal Behavioral Vaccine
    • D. Embry
    • Medicine, Psychology
    • Clinical child and family psychology review
    • 2002
    • 286
    • PDF