The EMPATHIC project: mid-term achievements

@article{Torres2019TheEP,
  title={The EMPATHIC project: mid-term achievements},
  author={M. In{\'e}s Torres and Javier Mikel Olaso and C{\'e}sar Montenegro and Riberto Santana and Alain V{\'a}zquez and Raquel Justo and Jos{\'e} Antonio Lozano and Stephan Schl{\"o}gl and G{\'e}rard Chollet and Nazim Dugan and M. Irvine and Neil Glackin and C. Pickard and A. Esposito and Gennaro Cordasco and Alda Troncone and Dijana Petrovska-Delacr{\'e}taz and Aymen Mtibaa and Mohamed Amine Hmani and Maria Stylianou Korsnes and L. J. Martinussen and Sergio Escalera and C. Palmero Cantari{\~n}o and Olivier Deroo and O. Gordeeva and Jofre Tenorio-Laranga and Eduardo Gonz{\'a}lez-Fraile and Bego{\~n}a Fern{\'a}ndez-Ruanova and A. Gonzalez-Pinto},
  journal={Proceedings of the 12th ACM International Conference on PErvasive Technologies Related to Assistive Environments},
  year={2019}
}
The goal of active aging is to promote changes in the elderly community so as to maintain an active, independent and socially-engaged lifestyle. Technological advancements currently provide the necessary tools to foster and monitor such processes. This paper reports on mid-term achievements of the European H2020 EMPATHIC project, which aims to research, innovate, explore and validate new interaction paradigms and platforms for future generations of personalized virtual coaches to assist the… Expand
Analysis of the interaction between elderly people and a simulated virtual coach
TLDR
Analysis of the interaction between the EMPATHIC-VC and the users has shown a positive and calm behavior of users when interacting with the simulated virtual coach as well as some difficulties of the system to develop the proposed coaching strategy. Expand
User Centered Virtual Coaching for Older Adults at Home Using SMART Goal Plans and I-Change Model
TLDR
A user-centered virtual coach for older adults at home to promote active and healthy aging and independent living and describes the tools and processes available to foster a positive behavior change process, including a discussion about the limitations of the current implementation. Expand
Frontal Left Alpha Activity as an Indicator of Willingness to Interact with Virtual Agents: A pilot study
Over the last decade, much effort has been made to develop virtual agents acting as assistants of elderly people in their daily activities. With the emergence of such technologies, severalExpand
Agent vs. Avatar: Comparing Embodied Conversational Agents Concerning Characteristics of the Uncanny Valley
TLDR
It was found, that neither the gender of survey participants, their age, nor the sex of the ECA influences this effect, and that female ECAs are perceived to be significantly more attractive than their male counterparts. Expand
Ethical issues in assistive ambient living technologies for ageing well
TLDR
The present article addresses ethical issues emerging when AAL technologies are implemented for assisting the elderly population and is aimed at raising awareness of these aspects among healthcare providers. Expand
A Dialogue-Act Taxonomy for a Virtual Coach Designed to Improve the Life of Elderly
TLDR
The main characteristic of the introduced dialogue act taxonomy is its capacity for supporting a communication based on the GROW model for coaching, which has a hierarchical structure between the tags and it is multimodal. Expand
EEGs as potential predictors of virtual agents’ acceptance
TLDR
This paper is a proposition to introduce an EEG emotion detection procedure to gain further insight in implementing effective virtual agents’ acceptance. Expand
Perceptual Borderline for Balancing Multi-Class Spontaneous Emotional Data
TLDR
The main contribution of the paper is the definition of a perceptual borderline for the oversampling of minority emotion classes in this space, and the emotion recognition results obtained by neural networks classifiers show that the proposed perceptual oversamplings methods led to significant improvements when compared with the state of the art, for all scenarios and languages. Expand
Contrasting the Emotions identified in Spanish TV debates and in Human-Machine Interactions
TLDR
A crowd annotation procedure was developed to label the speech signal in terms of both, emotional categories and Valence-Arousal-Dominance models, which showed interesting findings that allowed to profile both the speakers and the task. Expand
Transfer learning in hierarchical dialogue topic classification with neural networks*
TLDR
The question of transfer learning between related topic classification tasks that have a hierarchical relationship is addressed and it is shown that the transfer can produce improvements in the behavior of the classifiers for some particular problems. Expand
...
1
2
...

References

SHOWING 1-10 OF 53 REFERENCES
The EMPATHIC Project: Building an Expressive, Advanced Virtual Coach to Improve Independent Healthy-Life-Years of the Elderly
TLDR
The EMPATHIC Research & Innovation project aims to develop causal models for emotionally believable coach-user interactions, which shall engage elders and thus keep off loneliness, sustain health, enhance quality of life, and simplify access to future telecare services. Expand
Seniors' Acceptance of Virtual Humanoid Agents
TLDR
Seniors (independently from their gender) prefer to interact with female humanoid agents on both the pragmatic and hedonic dimensions of an interactive system and are more in favor to commit themselves in a long-lasting interaction with them. Expand
Virtual assistive companions for older adults: qualitative field study and design implications
TLDR
Perceptions, attitudes and expectations for a virtual assistive companion designed to supplement human caregiving and facilitate an improved quality of life and long-term health benefits for older adults are explored. Expand
Assessing Acceptance of Assistive Social Agent Technology by Older Adults: the Almere Model
TLDR
The research in this paper develops and tests an adaptation and theoretical extension of the Unified Theory of Acceptance and Use of Technology (UTAUT) by explaining intent to use not only in terms of variables related to functional evaluation like perceived usefulness and perceived ease of use, but also variables that relate to social interaction. Expand
Assessing Voice User Interfaces: The vassist system prototype
TLDR
The first lab trials evaluating the vAssist VUI prototype with Italian users suggested that VUIs are very powerful communication interfaces and were greatly appreciated because of the simplification they provide in the elder everyday use of technological products, such as mobile phones, tablets, and computers. Expand
First time encounters with Roberta : a humanoid assistant for conversational autobiography creation
TLDR
During eNTERFACE, a dialog system design and conversation material for Roberta, an anthropomorphic assistant robot, was developed that allows Roberta to personalize future conversations based on each user’s place of origin, work and education history, and hobbies. Expand
Design and Evaluation in eHealth: Challenges and Implications for an Interdisciplinary Field
  • C. Pagliari
  • Medicine
  • Journal of medical Internet research
  • 2007
TLDR
It is argued that the common pattern of silo or parallel working may be ameliorated by developing mutual awareness and respect for each others’ methods, epistemologies, and contextual drivers and by recognizing and harnessing potential synergies. Expand
DOMER: A Wizard of Oz interface for using interactive robots to scaffold social skills for children with Autism Spectrum Disorders
TLDR
Preliminary results from a pilot study suggest that the interface enables the operator to control the robot with sufficient fidelity such that the robot can provide positive feedback, practice social dialogue, and play the game, “Simon Says” in a convincing and engaging manner. Expand
Seniors' Sensing of Agents' Personality from Facial Expressions
TLDR
Results show that subjects prefer female agents with a positive personality (joyful and practical) on both pragmatic and hedonic dimensions of the interactive system. Expand
Virtual Agents as Daily Assistants for Elderly or Cognitively Impaired People - Studies on Acceptance and Interaction Feasibility
TLDR
Interaction studies with a prototype demonstrate the feasibility of spoken-language interaction and reveal strategies to mitigate understanding problems in elderly users as well as cognitively impaired users. Expand
...
1
2
3
4
5
...