The Discourse of Digital Dispossession: Paid Modifications and Community Crisis on Steam
@article{Joseph2018TheDO, title={The Discourse of Digital Dispossession: Paid Modifications and Community Crisis on Steam}, author={D. Joseph}, journal={Games and Culture}, year={2018}, volume={13}, pages={690 - 707} }
This article is a chronicle and analysis of a community crisis in digital space that took place on Valve Corporation’s digital distribution platform, Steam. When Valve and Bethesda (publisher and developer of Skyrim) decided to allow mods to be sold by mod makers themselves, there ensued a community revolt against the commodification of leisure and play. I put this crisis of play and work in dialogue with Harvey’s concept of “accumulation by dispossession,” firmly placing it within a longer… Expand
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