The Culture of Connectivity: A Critical History of Social Media, by José van Dijck. Oxford, UK: Oxford University Press, 2013. ix + 228 pp. $24.95 paper. ISBN 9780199970780 (paper).

@article{Wilcox2015TheCO,
  title={The Culture of Connectivity: A Critical History of Social Media, by Jos{\'e} van Dijck. Oxford, UK: Oxford University Press, 2013. ix + 228 pp. \$24.95 paper. ISBN 9780199970780 (paper).},
  author={Hui N. Wilcox},
  journal={The Information Society},
  year={2015},
  volume={31},
  pages={414 - 415}
}
  • H. Wilcox
  • Published 1 October 2015
  • Sociology, Computer Science
  • The Information Society

Inscribing place in Singapore: Instagram depictions of hauntedness

Abstract In this article we examine the construction and circulation of images of a purportedly haunted house in Singapore’s folklore, Istana Woodneuk, through Instagram. Analyzing a corpus of 960

Worth-making in a datafied world: Urban cycling, smart urbanism, and technologies of justification in Santiago de Chile

Abstract In a milieu marked by increasing quantification of social life, many digital devices have emerged under the promise of a revolutionary change in areas such as urban planning and governance

Affordances-Based Brand Relations: An Inquire on Memetic Brands on Instagram

In this article, we argue that, in an era of platformization of culture, social media users tend to relate with brands through modalities that are more informed by platforms’ affordances (i.e., by

Social media in education and foreign language teaching. An introduction

Dieser Artikel stellt das Konzept sozialer Medien vor und veranschaulicht ihren vielfach diskutierten Zusammenhang mit der Lehrer*innenbildung und Sprachdidaktik. Auf Grundlage der Theorien des

Digital Methods for Hashtag Engagement Research

TLDR
This article proposes the three-layered (3L) perspective for addressing hashtag engagement, drawing on the case of the “impeachment-cum-coup” of Brazilian president Dilma Rousseff to operationalize the 3L framework.

‘Social media is their space’: student and teacher use and perception of features of social media in language education

ABSTRACT Social media is seen as a powerful driver of change for language teaching and learning. Many studies have looked at the use and adoption rates of social media in language education, but

Domesticating algorithms: An exploratory study of Facebook users in Myanmar

TLDR
Findings showed that their particular perception of Facebook algorithm—Friends funnel information—informs their domestication process, wherein they add strangers as Friends to draw more information flows to their News Feeds.

The Beguiling: Glamour in/as Platformed Cultural Production

Arguing that questions of power expressed through aesthetic form are too often left out of current approaches to digital culture, this article revives the modernist aesthetic category of glamour in

SoundCloud and Bandcamp as Alternative Music Platforms

We examine two “producer-oriented” audio distribution platforms, SoundCloud and Bandcamp, which have been important repositories for the hopes of musicians, commentators, and audiences that digital

References

SHOWING 1-5 OF 5 REFERENCES

Mobile Communication and Society

Reassembling the Social: An Introduction to Actor-Network-Theory

The book «Reassembling the Social» presents the fundamental thoughts of a leading social theorist on whata society is and what the word «social» actually means. According to the author «the social»,

The rise of the network society

From the Publisher: This ambitious book is an account of the economic and social dynamics of the new age of information. Based on research in the USA, Asia, Latin America, and Europe, it aims to

On actor-network theory : A few clarifications

Three resources have been developed over the ages to deal with agency. The first one is to attribute to them naturality and to link them with nature. The second one is to grant them sociality and to

Rise of the Network Society: The Information Age: Economy, Society and Culture

the rise of the network society the information age a practical game development with unity and blenderprac summary of the literature univerzita karlova end of millennium the information age economy