The “I's” Have It: A Framework for Serious Educational Game Design

  title={The “I's” Have It: A Framework for Serious Educational Game Design},
  author={Leonard A. Annetta},
  journal={Review of General Psychology},
  pages={105 - 113}
Serious educational games have become a topic that has seen increased popularity in recent years. This article describes lessons learned and a framework for people interested in designing educational games. Although there are many critical components of a quality educational game, a nested model of 6 elements for educational game design is presented. These nested elements are grounded in research and theory in both education and psychology, along with instructional technology and the learning… 

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