The "Hot Potato" Case: Challenges in Multiplayer Pervasive Games Based on Ad hoc Mobile Sensor Networks and the Experimental Evaluation of a Prototype Game

@article{Chatzigiannakis2010TheP,
  title={The "Hot Potato" Case: Challenges in Multiplayer Pervasive Games Based on Ad hoc Mobile Sensor Networks and the Experimental Evaluation of a Prototype Game},
  author={Ioannis Chatzigiannakis and Georgios Mylonas and Orestis Akribopoulos and Marios Logaras and Panagiotis C. Kokkinos and Paul G. Spirakis},
  journal={CoRR},
  year={2010},
  volume={abs/1002.1099}
}
In this work, we discuss multiplayer pervasive games that rely on the use of ad hoc mobile sensor networks. The unique feature in such games is that players interact with each other and their surrounding environment by using movement and presence as a means of performing game-related actions, utilizing sensor devices. We discuss the fundamental issues and challenges related to these type of games and the scenarios associated with them. We also present and evaluate an example of such a game… CONTINUE READING
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