Texture Caches
@article{Doggett2012TextureC, title={Texture Caches}, author={M. Doggett}, journal={IEEE Micro}, year={2012}, volume={32}, pages={136-141} }
This column examines the texture cache, an essential component of modern GPUs that plays an important role in achieving real-time performance when generating realistic images. GPUs have many components and the texture cache is only one of them. But it has a real impact on the performance of the GPU if rasterization and memory tiling are set up correctly.
17 Citations
Architecture Design for a Four-Way Pipelined Parallel Texture Engine
- Computer Science
- 2017 International Conference on Computer Systems, Electronics and Control (ICCSEC)
- 2017
Efficient management of last-level caches in graphics processors for 3D scene rendering workloads
- Computer Science
- 2013 46th Annual IEEE/ACM International Symposium on Microarchitecture (MICRO)
- 2013
- 16
- PDF
Polyhedral Model Guided Automatic GPU Cache Exploitation Framework
- Computer Science
- 2019 International Conference on High Performance Computing & Simulation (HPCS)
- 2019
An efficient GPU approach for designing 3D cultural heritage information systems
- Computer Science
- 2020
GPUpd: A Fast and Scalable Multi-GPU Architecture Using Cooperative Projection and Distribution
- Computer Science
- 2017 50th Annual IEEE/ACM International Symposium on Microarchitecture (MICRO)
- 2017
- 3
AMFS: adaptive multi-frequency shading for future graphics processors
- Computer Science
- ACM Trans. Graph.
- 2014
- 26
- PDF
Reviewing GPU architectures to build efficient back projection for parallel geometries
- Computer Science
- Journal of Real-Time Image Processing
- 2019
- PDF
GPU-based implementation of an optimized nonparametric background modeling for real-time moving object detection
- Computer Science
- IEEE Transactions on Consumer Electronics
- 2013
- 25
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