For some time now we have been working in the area of designing systems to help people do tasks. (Some people have accused us of being “driven by our toys.“) In this paper we’ll discuss two specific experimental studies whose results we used in designing a videodisc-based system for assembly of an object. First we briefly discuss the scope of the problems we tackle, and we give a description of experimental psychology and experimental computer science, and the underlying principles for designing our systems.
Unfortunately, ACM prohibits us from displaying non-influential references for this paper.
To see the full reference list, please visit http://dl.acm.org/citation.cfm?id=358943.