Technological Advances in Inquiry Learning

@article{Jong2006TechnologicalAI,
  title={Technological Advances in Inquiry Learning},
  author={Ton de Jong},
  journal={Science},
  year={2006},
  volume={312},
  pages={532-533}
}
  • T. Jong
  • Published 28 April 2006
  • Education
  • Science
Computer simulations enhance inquiry-based learning--in which students actively discover information--by allowing scientific discovery within a realistic setting. 
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The Design of Effective Simulation-Based Inquiry Learning Environments
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Characteristics of simulations are set out, characteristic inquiry processes and associated problems are discussed, and what is needed to design effective inquiry learning environments are examined.
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This paper describes a novel application of a task-based knowledge representation that seeks to facilitate automated guidance of task-based learning through the core mechanics of digital games.
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Results showed facilitative effects for the fully specified support tool on learning outcomes and initial planning and suggested ways to further improve regulative processes within collaborative inquiry learning settings.
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A main goal of science education is to help students learn to reason scien- tifically. A main way to facilitate learning is to engage students in inquiry activities such as conducting experiments.
Students' Understanding of the Objectives and Procedures of Experimentation in the Science Classroom
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Whether reasoning can be deepened by developing instruction that capitalizes more effectively on the classroom opportunities that arise for fostering complex thinking and understanding is explored.
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This article provides an overview of our work on the nature of metacognitive knowledge, its relationship to learning through inquiry, and technologies that can be used to foster and assess its
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The results show that, in the long run, relatively good learning effects may be expected from working with ZAPs.
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This article describes an extended collaboration between a development team and an evaluation team working with GenScope, an open-ended exploratory software tool. In some respects, this was a routine
Supporting Learning of Variable Control in a Computer-Based Biology Environment: Effects of Prompting College Students to Reflect on Their Own Thinking
While instruction on control of variables has been shown to be effective, especially when it encourages students to focus explicitly on rules or procedures, little evidence of application to novel
Should there be a three-strikes rule against pure discovery learning? The case for guided methods of instruction.
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  • Psychology
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TLDR
Overall, the constructivist view of learning may be best supported by methods of instruction that involve cognitive activity rather than behavioral activity, instructional guidance rather than pure discovery, and curricular focus rather than unstructured exploration.
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