Technical and conceptual considerations for using animated stimuli in studies of animal behavior

@article{ChouinardThuly2017TechnicalAC,
  title={Technical and conceptual considerations for using animated stimuli in studies of animal behavior},
  author={L. Chouinard-Thuly and S. Gierszewski and G. Rosenthal and S. Reader and G. Rieucau and K. L. Woo and R. Gerlai and Cynthia Tedore and S. Ingley and John R. Stowers and J. G. Frommen and F. L. Dolins and K. Witte},
  journal={Current Zoology},
  year={2017},
  volume={63},
  pages={5 - 19}
}
Abstract Rapid technical advances in the field of computer animation (CA) and virtual reality (VR) have opened new avenues in animal behavior research. Animated stimuli are powerful tools as they offer standardization, repeatability, and complete control over the stimulus presented, thereby “reducing” and “replacing” the animals used, and “refining” the experimental design in line with the 3Rs. However, appropriate use of these technologies raises conceptual and technical questions. In this… Expand
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