Teaching user interface design based on usability engineering

  title={Teaching user interface design based on usability engineering},
  author={Jakob Nielsen and Rolf Molich},
  journal={ACM SIGCHI Bull.},
For the last three years we have been teaching a course in user interface design at the Technical University of Denmark as part of the curriculum for the Master's Degree in computer science (courses for Bachelor's degrees are taught at another engineering school on campus). Here we describe our goals for the course and give a brief list of its contents. We discuss our use of mandatory laboratory assignments in more detail and also present results from studies of students' motivation for taking… 

Proposta de novo conjunto de heurísticas para Visualização de Informação com base na experiência de profissionais da área

Resumo—As heurísticas de Visualização de Informação podem ser entendidas como diretrizes a serem seguidas para a correta construção da interface gráfica de um determinado sistema. Hoje, dispomos de

Initial Usability and Feasibility of a Web-Based Behavioural Activation Program for Young Adults With Comorbid Depression and Problem Gambling: A Case Study and Case Series

Approximately 20%–32% of youth and adults with problem gambling also experience comorbid depression, yet treatment for this comorbidity is not readily accessible. We sought to extend and customize

The Usability Testessen - An Innovative Framework for Usability Testing in Practice

A new framework for testing the usability of products and services - the so-called Usability Testessen, based on the approach of discount usability engineering developed by Nielsen and is an event that provides a creative and at the same time productive space to test products of several companies free of costs by independent third parties using well-known discount usability methods.

Design, User Experience, and Usability. Interaction Design: 9th International Conference, DUXU 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings, Part I

15 usability experts were interviewed and a step-by-step protocol was developed to address the issue of novice evaluators performing poorly on complex systems of heuristic evaluation.

Enabling Better Use of Person-Generated Health Data in Stroke Rehabilitation Systems: Systematic Development of Design Heuristics

This study is the first to develop a new set of specialized heuristics to evaluate how health information technologies incorporate features that enable effective patient use of PGHD, with K-SRS as a key case study.

A Framework to Reduce the Human Factors for Analysis of Constraint Solvers in Project Management

The authors show that it is possible to establish a comparison according to usability attributes, allowing to reduce the risks of decision making by the experts when working with a constrain solver in a project.

Continuous User Understanding in Software Evolution

The results of three empirical validation cycles indicate that CuuSE enables developers to understand tacit knowledge of users and demonstrates the feasibility and extensibility of CUUSE.

Método de evaluación de usabilidad aplicada a productos de software que facilitan el acceso a herramientas informáticas de personas con enfermedades que afectan la motricidad

La computacion es parte intrinseca de nuestro dia a dia. No obstante, existen enfermedades que imposibilitan su uso de manera eficiente. Por esto, numerosas organizaciones y centros de investigacion

A Syllabus for Usability Engineering in Multi-Project Courses

The UE4MP syllabus, a four meeting-based teaching approach for agile multi-project courses using cross-functional teams, enables students to gain usability engineering knowledge and experience through hands-on learning and to make use of a platform for usability engineering.