Teaching Human-Computer Interaction from Real World Examples - Furnishing Creativity?

  title={Teaching Human-Computer Interaction from Real World Examples - Furnishing Creativity?},
  author={Lars Oestreicher},
This paper argues that it can give good results to use bad and good design examples when teaching Human-Computer Interaction provided that the examples are elaborated by the teacher in a manner that enables a changed (shaken) mind-set in the students. In the paper examples from lectures, exercises and larger assignments using concrete material as a base, are discussed from the perspective of general theories of education. The key issue in the teaching process in order to reach this level is the… CONTINUE READING

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