TapBeats: accessible and mobile casual gaming

  title={TapBeats: accessible and mobile casual gaming},
  author={Joy Kim and Jonathan Ricaurte},
Conventional video games today rely on visual cues to drive user interaction, and as a result, there are few games for blind and low-vision people. To address this gap, we created an accessible and mobile casual game for Android called TapBeats, a musical rhythm game based on audio cues. In addition, we developed a gesture system that utilizes text-to-speech and haptic feedback to allow blind and low-vision users to interact with the game's menu screens using a mobile phone touchscreen. A… CONTINUE READING
Highly Cited
This paper has 23 citations. REVIEW CITATIONS


Publications citing this paper.
Showing 1-10 of 15 extracted citations

Similar Papers

Loading similar papers…