Tangible bots: interaction with active tangibles in tabletop interfaces

@article{Pedersen2011TangibleBI,
  title={Tangible bots: interaction with active tangibles in tabletop interfaces},
  author={Esben Warming Pedersen and Kasper Hornb{\ae}k},
  journal={Proceedings of the SIGCHI Conference on Human Factors in Computing Systems},
  year={2011}
}
  • E. Pedersen, Kasper Hornbæk
  • Published 7 May 2011
  • Computer Science
  • Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
We present interaction techniques for tangible tabletop interfaces that use active, motorized tangibles, what we call Tangible Bots. Tangible Bots can reflect changes in the digital model and assist users by haptic feedback, by correcting errors, by multi-touch control, and by allowing efficient interaction with multiple tangibles. A first study shows that Tangible Bots are usable for fine-grained manipulation (e.g., rotating tangibles to a particular orientation); for coarse movements… 
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