TORCS : The open racing car simulator

@inproceedings{Wymann2015TORCST,
  title={TORCS : The open racing car simulator},
  author={Bernhard Wymann and Christos Dimitrakakis and Andrew D Sumner and Eric Espi{\'e} and Christophe Guionneau},
  year={2015}
}
The open racing car simulator (TORCS [14]), is a modern, modular, highlyportable multi-player, multi-agent car simulator. Its high degree of modularity and portability render it ideal for artificial intelligence research. Indeed, a number of research-oriented competitions and papers have already appeared that make use of the TORCS engine. The purpose of this document is to introduce the structure of TORCS to the general artificial intelligence and machine learning community and explain how it… CONTINUE READING
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References

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TORCS, the open racing car simulator, v1.3.5

  • Bernhard Wymann, Eric Espié, Christophe Guionneau, Christos Dimitrakakis, Rémi Coulom, Andrew Sumner
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1 Excerpt

The torcs endurance world championship

  • Bernhard Wymann
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1 Excerpt

Torcs training interface: An auxiliary api for developing torcs drivers

  • Clara Caldeira, Claus Aranha, Guilherme N Ramos
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1 Excerpt

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