Corpus ID: 16920486

TORCS, The Open Racing Car Simulator

@inproceedings{Espi2005TORCSTO,
  title={TORCS, The Open Racing Car Simulator},
  author={E. Espi{\'e} and Christophe Guionneau and Bernhard Wymann and Christos Dimitrakakis and R{\'e}mi Coulom and A. Sumner},
  year={2005}
}
  • E. Espié, Christophe Guionneau, +3 authors A. Sumner
  • Published 2005
  • Computer Science
  • The open racing car simulator (TORCS [14]), is a modern, modular, highlyportable multi-player, multi-agent car simulator. [...] Key Method At the car level, new simulation modules can be developed, which include intelligent control systems for various car components. At the driver level, a low-level API gives detailed (but only partial) access to the simulation state. This could be used to develop anything from mid-level control systems to complex driving agents that find optimal racing lines, react…Expand Abstract
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