TORCS, The Open Racing Car Simulator
@inproceedings{Espi2005TORCSTO, title={TORCS, The Open Racing Car Simulator}, author={E. Espi{\'e} and Christophe Guionneau and Bernhard Wymann and Christos Dimitrakakis and R{\'e}mi Coulom and A. Sumner}, year={2005} }
The open racing car simulator (TORCS [14]), is a modern, modular, highlyportable multi-player, multi-agent car simulator. [...] Key Method At the car level, new simulation modules can be developed, which include intelligent control systems for various car components. At the driver level, a low-level API gives detailed (but only partial) access to the simulation state. This could be used to develop anything from mid-level control systems to complex driving agents that find optimal racing lines, react…Expand Abstract
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