THE USE OF GAMIFICATION IN EDUCATION Gamification is a use of game design elements in a non-game context to enhance user engagement

@inproceedings{Mohamad2017THEUO,
  title={THE USE OF GAMIFICATION IN EDUCATION Gamification is a use of game design elements in a non-game context to enhance user engagement},
  author={Siti Nurul Mahfuzah Mohamad and Sazilah Salam and Norasiken Bakar},
  year={2017}
}
Evolutions in technology have changed the day-to-day especially in education. The ways of teaching and learning have begun the same process. Only the methods can be varieties depends on the instructors. Nowadays, the interest-growing topic in education is about gamification. Various approach has been introduced through gamification to engage student… CONTINUE READING