author={Ghislain Verstraete},
  journal={Cultural Studies},
  pages={534 - 547}
This essay rereads the debate on media convergence through the lens of the mobile consumer object. Upon reviewing the discussion of participatory convergence culture by Jenkins, Leadbeater, Rheingold and others, the article turns to Lash and Lury's analysis of the global culture industry to bring back into the picture a material world of great complexity in which convergence and participation are part of an economy of branding through differentiation across time and space. From this perspective… 
Rethinking ‘Rethinking Convergence/Culture’
Responding to the September 2011 special issue on ‘Rethinking Convergence Culture’, this essay seeks to identify ways that the author's thinking about convergence and participatory culture have
The impact of social TV and audience participation on national cultural policy: Co-creating television comedy with #7DaysLater
The democratising promise of increased audience participation (Benkler 2006; Bruns 2008; Jenkins 2006) has in recent times come under scrutiny as scholars suggest the facilitators of collaborative
Between the network and the narrative: transmedia storytelling as a philosophical lens for creative writers
ABSTRACT Over the last decade, the traction gained by transmedia storytelling (TS) in increasingly varied academic disciplines, and in the practice of storytellers, has led to a rupturing of the
The power of art, the power of entertainment
The question of the relationship between culture and power continues to exercise researchers. In this commentary I argue that it is useful to consider the differences between ‘art’ and
Charting and challenging digital media convergence practice and rhetoric through longitudinal media population surveys
This article employs national longitudinal media and opinion surveys from Sweden’s SOM Institute as a lens to engage media convergence theory during the period 1995 to 2012. Building on rhetorical
Amateur translation and the development of a participatory culture in China : a netnographic study of The Last Fantasy fansubbing group
Triggered by globalisation and the increasing media convergence enabled by digital communication technologies, fansubbing has become one of the most observable aspects of Chinese participatory
Narrative, story, intersubjectivity: Formulating a continuum for examining transmedia storytelling
This thesis begins with the premise that by challenging preconceptions about narrative and story as concepts that are in some way already determined, it becomes possible to open a space in which


Global Culture Industry: The Mediation of Things
In the first half of the twentieth century, Theodor Adorno wrote about the 'culture industry'. For Adorno, culture too along with the products of factory labour was increasingly becoming a commodity.
Brands: The Logos of the Global Economy
1. Just Do What? The brand as new media object 2. Marketing as a Performative Discipline and the Emergence of the Brand 3. The Interface of the Brand: Complex objects, interactivity and partial
Formatted spaces of participation Interactive television and the changing relationship between production and consumption
The differences between 'old' and 'new' media are exaggerated in order to praise digital technology's ability to overcome modernity's separation between the realms of production and consumption, and thus to create empowering forms of communication and cultural participation.
Free Labor: Producing Culture for the Digital Economy
Working in the digital media industry is not as much fun as it is made out to be. The “NetSlaves” of the eponymous Webzine are becoming increasingly vociferous about the shamelessly exploitative
We the media - grassroots journalism by the people, for the people
  • D. Gillmor
  • Computer Science, Political Science
  • 2006
"We the Media, has become something of a bible for those who believe the online medium will change journalism for the better." - "Financial Times". Big Media has lost its monopoly on the news, thanks
Blogs, Wikipedia, Second Life, and beyond: From Production to Produsage
In this groundbreaking exploration of the authors' developing participatory online culture, Axel Bruns establishes the core principles which drive the rise of collaborative content creation in environments, from open source through blogs and Wikipedia to Second Life.
Wikinomics: How Mass Collaboration Changes Everything
The knowledge, resources, and computing power of billions of people are self-organizing into a massive new collective force. Interconnected and orchestrated through blogs, wikis, chat rooms,
The Digital Economy: Promise and Peril in the Age of Networked Intelligence
In this eagerly awaited follow-up to his best-selling Paradigm Shift, global IT expert Don Tapscott answers the one question that burns on the mind of every forward-looking executive and manager:
Copyrights and Copywrongs: The Rise of Intellectual Property and How it Threatens Creativity
  • M. Gillen
  • Political Science, Computer Science
    Int. J. Law Inf. Technol.
  • 2004
Siva Vaidhyanathan's Copyrights and Copywrongs explains the history of American copyright law in prose that is surprisingly free of legal and academic terminology.
Remix: Making Art and Commerce Thrive in the Hybrid Economy
Introduction Part One: Cultures (Cultures of Our Past Culture of Our Future RO, Extended RW, Revived Cultures Compared) Part Two: Economies (Two Economies: Commercial and Sharing Hybrid Economies