This paper presents the perspective that sustainability can and should be a central focus of interaction design-a perspective that is termed <i>Sustainable Interaction Design</i> (SID). As a starting point for a <i>perspective of sustainability, design</i> is defined as <i>an act of choosing among or informing choices of future ways of being</i>. This perspective of sustainability is presented in terms of design values, methods, and reasoning. The paper proposes (i) a rubric for understanding the material effects of particular interaction design cases in terms of forms of use, reuse, and disposal, and (ii) several principles to guide SID. The paper illustrates--with particular examples of design critique for interactive products and appeals to secondary research--how two of these principles may be applied to move the effects of designs from less preferred forms of use to more preferred ones. Finally, a vision for incorporating sustainability into the research and practice of interaction design is described.
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