Sustainable interaction design: invention & disposal, renewal & reuse

@article{Blevis2007SustainableID,
  title={Sustainable interaction design: invention \& disposal, renewal \& reuse},
  author={Eli Blevis},
  journal={Proceedings of the SIGCHI Conference on Human Factors in Computing Systems},
  year={2007}
}
  • Eli Blevis
  • Published 29 April 2007
  • Art
  • Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
This paper presents the perspective that sustainability can and should be a central focus of interaction design-a perspective that is termed Sustainable Interaction Design (SID). As a starting point for a perspective of sustainability, design is defined as an act of choosing among or informing choices of future ways of being. This perspective of sustainability is presented in terms of design values, methods, and reasoning. The paper proposes (i) a rubric for understanding the material effects… 

Figures from this paper

Perspectives in Sustainable Interaction Design: A preliminary discussion involving human values and HCI
The growth of products and services consumption, including the technological ones, turns necessary to rethink our behavior in a way that it minimizes the impacts of consumption in our society, as
Advancing Sustainable Interaction Design: Two Perspectives on Material Effects
This paper continues, elaborates, and extends parts of one which has been accepted to appear as a long archival paper and presentation at the 2007 Annual Association for Computing Machinery’s (ACM)
SYSTEMATEKS: Scalable Interactive Modular Simulation (SIMS): Towards Sustainable Design
TLDR
The findings of this paper can be used as a guide to designers to ensure that the design process will lead to sustainable and “transfigurable” designs that could meet a wider range of user requirements and that also can shift application depending on the context of use.
A sustainable design fiction
TLDR
It is argued that an approach informed by practice theory coupled with design fiction provides useful insights into the role of interaction design with respect to environmental sustainability, and the possibility for sustainable interaction designers to become practice-oriented designers who design with transparent open strategies and accessible materials and competences is concluded.
Facilitation of sustainability through appropriation-enabling design
TLDR
It is proposed that the perspective propagated by us can further HCI paradigms that allow for appropriative interaction, thus helping to sustain computing resources by promoting the prolonged use of software artifacts.
FRAMING SUSTAINABILITY IN HUMAN-CENTERED PRODUCT DESIGN
Engineers today have access to a myriad of tools for developing sustainable products that have minimal environmental impact. Although consumer interest in sustainability is increasing, it is still
Ontological Design Ways of Sustainable Intervention : A Conceptual Framework
TLDR
A conceptual framework for sustainable interaction design that imposes requirements on function, on behavior, and on meta-conjunction to reflect on and plan what a digital artifact is for; what the artifact performs; and what the artifacts synthesizes.
Design for survivability: a participatory design fiction approach to sustainability
TLDR
A Survivability decision process is proposed, as is an experiment comparing design discussions and outcomes between Survivability and Sustainability, and suggestions are made for analytical techniques to be adopted from ecology and conservation biology.
Exploring sustainable design with reusable paper
TLDR
The need for sustainable design with paper is explored: how people really print and how the different physical characteristics of reusable paper affect the user interface and could effectively support sustainable design.
Redefining Sustainable Potential in Product Design
Sustainability in product design is not determined only at the creation of an object; it can be acquired over time, just like a product that was designed with sustainability in mind is misused and
...
...

References

SHOWING 1-10 OF 78 REFERENCES
Advancing Sustainable Interaction Design: Two Perspectives on Material Effects
This paper continues, elaborates, and extends parts of one which has been accepted to appear as a long archival paper and presentation at the 2007 Annual Association for Computing Machinery’s (ACM)
Thoughtful Interaction Design: A Design Perspective on Information Technology
The authors of Thoughtful Interaction Design go beyond the usual technical concerns of usability and usefulness to consider interaction design from a design perspective. The shaping of digital
A Social Model of Design: Issues of Practice and Research
Introduction When most people think of product design, they envision products for the market, generated by a manufacturer and directed to a consumer. Since the Industrial Revolution, the dominant
The Design Way: Intentional Change in an Unpredictable World
TLDR
The text of this second edition is accompanied by new detailed images, "schemas" that visualize, conceptualize, and structure the authors' understanding of design inquiry, and then discuss these issues from both learner's and practitioner's perspectives.
Design-oriented human-computer interaction
TLDR
It is proposed that it needs to acknowledge, first, the role of design in HCI conduct, and second, the difference between the knowledge-generating Design-oriented Research and the artifact-generate conduct of Research-oriented Design.
Interaction Design
From the Publisher: Accomplished authors, Preece, Rogers and Sharp, have written a key new textbook on this core subject area. Interaction Design deals with a broad scope of issues, topics and
Designerly Ways of Knowing: Design Discipline Versus Design Science
Design and Science I would like to begin this paper with a brief review of some of the historical concerns that have emerged with respect to the relationship between design and science. These
Designing interactivity for the specific context of designerly collaborations
TLDR
It is learned that allowing high-resolution, small size physical cards to be arrayed and manipulated on a shared surface matters much more for the purposes of scaffolding the collaborative activities than the ability to scan and project large-size, low-resolution facsimiles of the same information, in specific contexts of collaborative story-creation and decision making.
Implications for design
TLDR
It is suggested that "implications for design" may not be the best metric for evaluation and may, indeed, fail to capture the value of ethnographic investigations.
Environmental sustainability and interaction
TLDR
The goal of this SIG is to raise awareness of these issues in the CHI community and to start a conversation about the possibilities and responsibilities the authors have to address issues of sustainability.
...
...