Surface simplification using a discrete curvature norm

  title={Surface simplification using a discrete curvature norm},
  author={Sun-Jeong Kim and Chang-Hun Kim and David Levin},
  journal={Computers & Graphics},
This paper proposes a mesh simplification algorithm using a discrete curvature norm. Most of the simplification algorithms are using a distance metric to date. The distance metric is very efficient to measure geometric error, but it is difficult to distinguish important shape features such as a high-curvature region even though it has a small distance metric. We suggest a discrete curvature norm to measure geometric error for such features. During simplification the new vertex resulted from an… CONTINUE READING
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Metro: measuring error on simplification surfaces. Computer Graphics Forum 1998;17(2):167–74

  • P Cignoni, C Rocchini, R. Scopigno
  • S.-J. Kim et al. / Computers & Graphics
  • 2002
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