Storyworlds across Media

@inproceedings{Ryan2014StoryworldsAM,
  title={Storyworlds across Media},
  author={Marie-Laure Ryan and Jan-No{\"e}l Thon},
  year={2014}
}
principles implemented by the computer through calculation; yet unless the rules allow for fascinating gameplay (as in chess), it is the imaginative act of locating oneself in a fictional world that makes many games exciting. While in novels and films immersion in the fictional world is a sufficient source of satisfaction, in games it must be complemented by a sense of achievement that the ability to play the game efficiently provides. In order to develop this ability, the player must be able… 

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