Storage, degradation and recall of agent memory in Serious Games and Simulations

Abstract

This paper describes our novel method for creating AI Agents that store and recall memories in a biologically inspired manner. We consider research on biological systems and note the limits on these systems in terms of both storage and recall capacity. We also examine existing technological methods for storing memories in Intelligent Agent systems and discuss their limitations for use in Serious Games and Simulations. We then suggest our own method for storing memories, degrading them over time, arranging and searching them and retrieving them in a realistic fashion.

DOI: 10.1109/IS.2010.5548405

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Cite this paper

@article{Irvine2010StorageDA, title={Storage, degradation and recall of agent memory in Serious Games and Simulations}, author={David Irvine and Mario A. G{\'o}ngora}, journal={2010 5th IEEE International Conference Intelligent Systems}, year={2010}, pages={85-90} }