Stochastic stability of a recency weighted sampling dynamic
@article{Aurell2020StochasticSO, title={Stochastic stability of a recency weighted sampling dynamic}, author={Alexander Aurell and Gustav Karreskog}, journal={arXiv: Theoretical Economics}, year={2020} }
It is common to model learning in games so that either a deterministic process or a finite state Markov chain describes the evolution of play. Such processes can however produce undesired outputs, where the players' behavior is heavily influenced by the modeling. In simulations we see how the assumptions in (Young, 1993), a well-studied model for stochastic stability, lead to unexpected behavior in games without strict equilibria, such as Matching Pennies. The behavior should be considered a…
References
SHOWING 1-10 OF 31 REFERENCES
Basins of Attraction, Long-Run Stochastic Stability, and the Speed of Step-by-Step Evolution
- Economics
- 2000
The paper examines the behaviour of "evolutionary" models with ɛ-noise like those which have been used recently to discuss the evolution of social conventions. The paper is built around two main…
Deterministic Approximation of Stochastic Evolution in Games
- Mathematics, Computer Science
- 2003
Deterministic approximation results for stochastic processes that arise when finite populations recurrently play finite games are provided, and probabilistic bounds on exit times from and visitation rates to neighborhoods of attractors to the deterministic flow are provided.
Learning Mixed Equilibria
- Economics
- 1993
We study learning processes for finite strategic-form games, in which players use the history of past play to forecast play in the current period. In a generalization of fictitious play, we assume…
ON THE GLOBAL CONVERGENCE OF STOCHASTIC FICTITIOUS PLAY
- Mathematics
- 2002
We establish global convergence results for stochastic fictitious play for four classes of games: games with an interior ESS, zero sum games, potential games, and supermodular games. We do so by…
Mixed Equilibria and Dynamical Systems Arising from Fictitious Play in Perturbed Games
- Economics
- 1999
Abstract Fictitious play in infinitely repeated, randomly perturbed games is investigated. Dynamical systems theory is used to study the Markov process { x k }, whose state vector x k lists the…
Evolutionary Selection in Normal-Form Games
- Economics
- 1995
This paper investigates stability properties of evolutionary selection dynamics in normal-form games. The analysis is focused on deterministic dynamics in continuous time and on asymptotic stability…
Learning dynamics with social comparisons and limited memory
- Economics
- 2019
We study models of learning in games where agents with limited memory use social information to decide when and how to change their play. When agents only observe the aggregate distribution of…