Statecraft X: Enacting Citizenship Education Using a Mobile Learning Game Played on Apple iPhones

Abstract

In this paper, we report on a mobile learning game, Statecraft X, designed and developed to enact a program for citizenship education undertaken by 15-year-old students. The game is played on Apple iPhones. Located in the Social Studies curriculum, the game represents one component of a broader learning environment that includes in-class dialogic activity… (More)
DOI: 10.1109/WMUTE.2010.16

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