State based potential games

@article{Marden2012StateBP,
  title={State based potential games},
  author={Jason R. Marden},
  journal={Automatica},
  year={2012},
  volume={48},
  pages={3075-3088}
}
There is a growing interest in the application of game theoretic methods to the design and control of multiagent systems. However, the existing game theoretic framework possesses inherent limitations with regards to these new prescriptive challenges. In this paper we propose a new framework, termed stated based games, which introduces an underlying state space into the game theoretic environment. This state space provides a system designer with an additional degree of freedom to help coordinate… CONTINUE READING
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Revisiting loglinear learning : asynchrony , completeness and a payoffbased implementation

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