Spore API: accessing a unique database of player creativity

@inproceedings{Moskowitz2009SporeAA,
  title={Spore API: accessing a unique database of player creativity},
  author={Dan Moskowitz and Shalin Shodhan and Michael Twardos},
  booktitle={SIGGRAPH Talks},
  year={2009}
}
In the video game Spore, players create their own creatures, buildings, and vehicles using intuitive yet powerful editing tools. During the course of game play, these creations are automatically published to our servers and made available in our online catalog for browsing, downloading, and sharing. Players can add tags and write descriptions about their creations, as well as assign ratings, write comments, organize creations into feeds called Sporecasts, or download other players' creations… CONTINUE READING

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