Sphere-Meshes: shape approximation using spherical quadric error metrics

@article{Thiery2013SphereMeshesSA,
  title={Sphere-Meshes: shape approximation using spherical quadric error metrics},
  author={Jean-Marc Thiery and Emilie Guy and Tamy Boubekeur},
  journal={ACM Trans. Graph.},
  year={2013},
  volume={32},
  pages={178:1-178:12}
}
Shape approximation algorithms aim at computing simple geometric descriptions of dense surface meshes. Many such algorithms are based on mesh decimation techniques, generating coarse triangulations while optimizing for a particular metric which models the distance to the original shape. This approximation scheme is very efficient when enough polygons are allowed for the simplified model. However, as coarser approximations are reached, the intrinsic piecewise linear point interpolation which… CONTINUE READING
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