Specifying the pedagogical aspects of narrative-based digital learning games using annotations

@inproceedings{Broeckhoven2014SpecifyingTP,
  title={Specifying the pedagogical aspects of narrative-based digital learning games using annotations},
  author={Frederik Van Broeckhoven and Olga De Troyer},
  booktitle={FDG},
  year={2014}
}
In this paper, we present an extension of ATTAC-L, a domain specific modeling language to model the narrative content (“story”) of virtual experience scenarios or digital games. ATTAC-L is specifically designed to allow the involvement of non-technical people in the modeling process. However, as in learning games (i.e. games with an educational purpose) giving due consideration to the learning aspects is as important as to the game aspects, ATTAC-L is extended to also allow the modeling of the… CONTINUE READING

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