Spatio-temporal upsampling on the GPU

  title={Spatio-temporal upsampling on the GPU},
  author={Robert Herzog and Elmar Eisemann and Karol Myszkowski and Hans-Peter Seidel},
Pixel processing is becoming increasingly expensive for real-time applications due to the complexity of today's shaders and high-resolution framebuffers. However, most shading results are spatially or temporally coherent, which allows for sparse sampling and reuse of neighboring pixel values. This paper proposes a simple framework for spatio-temporal upsampling on modern GPUs. In contrast to previous work, which focuses either on temporal or spatial processing on the GPU, we exploit coherence… CONTINUE READING


Publications citing this paper.

93 Citations

Citations per Year
Semantic Scholar estimates that this publication has 93 citations based on the available data.

See our FAQ for additional information.

Similar Papers

Loading similar papers…