Spatial Analytic Interfaces: Spatial User Interfaces for In Situ Visual Analytics

@article{Ens2017SpatialAI,
  title={Spatial Analytic Interfaces: Spatial User Interfaces for In Situ Visual Analytics},
  author={Barrett Ens and Pourang Irani},
  journal={IEEE Computer Graphics and Applications},
  year={2017},
  volume={37},
  pages={66-79}
}
As wearable devices gain acceptance, we need to ask, What will user interfaces look like in a post-smartphone world? Will these future interfaces support sophisticated interactions in a mobile context? The authors draw from visual analytics concepts to address the growing need for individuals to manage information on personal devices. Spatial analytic interfaces (SAIs) can leverage the benefits of spatial interaction to enable everyday visual analytics tasks to be performed in-situ, at the most… Expand
Exploring the Effects of Scale in Augmented Reality-Empowered Visual Analytics
TLDR
This study presents a study with 16 participants, inviting them to solve two logical reasoning puzzles by interacting with the associated node-link graphs in AR in room- and table-scales respectively, and identifies three types of spatial arrangements. Expand
Combining Ring Input with Hand Tracking for Precise, Natural Interaction with Spatial Analytic Interfaces
TLDR
This research demonstrates how combined input from multiple wearable devices holds promise for supporting high-precision, low-fatigue interaction techniques, to support Spatial Analytic Interfaces on HWDs. Expand
Interaction Design & Prototyping for Immersive Analytics
TLDR
This part-day workshop aims to build new ties between the existing immersive analytics community with researchers across many disciplines of the CHI community by identifying new approaches to existing design challenges. Expand
Towards a Unified Visualization Platform for Ubiquitous Analytics
© 2018 Copyright is held by the owner/author(s). Abstract We propose the vision of a unified visualization platform that supports the full range of the classic “anytime” and “anywhere” motto for dataExpand
Grand Challenges in Immersive Analytics
TLDR
This paper presents 17 key research challenges developed over multiple sessions by a diverse group of 24 international experts, initiated from a virtual scientific workshop at ACM CHI 2020, to provide a systematic roadmap of current directions and impending hurdles to facilitate productive and effective applications for Immersive Analytics. Expand
Spatial User Interfaces in Mixed Reality Online Shopping Experience Design
The purpose of this study is to determine the parameters of the best possible spatial user interface design for the online shopping experience in mixed reality. In the first phase of the study, tenExpand
[DC] Dimensionality of Augmented Reality Spatial Interfaces
  • A. Vovk
  • Computer Science
  • 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
  • 2019
TLDR
The research conducted and planned in the context of a PhD thesis is described, which aims at determining a multidimensional model of user performance in spatial user interaction in augmented reality for training. Expand
Investigating Link Attributes of Graph Visualizations in Mobile Augmented Reality
© 2018 Copyright is held by the owner/author(s). Figure 1: Screenshot of the prototype. The picture shows the graph used in the study with different edge variants, a labeled node, and link detailsExpand
Ambient Information Visualisation and Visitors’ Technology Acceptance of Mixed Reality in Museums
TLDR
The Ambient Information Visualisation Concept (AIVC) is introduced as a new form of storytelling, which can enhance the communication and interactivity between museum visitors and exhibits by measuring and sustaining an optimum spatial environment around the user. Expand
Breaking the Screen: Interaction Across Touchscreen Boundaries in Virtual Reality for Mobile Knowledge Workers
TLDR
This paper investigates the feasibility of interacting jointly between an immersive VR head-mounted display and a tablet within the context of knowledge work, and design, implement and study how to interact with information that reaches beyond a single physical touchscreen in VR. Expand
...
1
2
3
...

References

SHOWING 1-10 OF 28 REFERENCES
Personal Command and Control : A Spatial Interface for Head-Worn Displays as a Platform for Everyday Visual Analytics
  • 2014
Many professional workers benefit from multiple data visualizations in command and control centres. We propose using a similar environment for personal visual analytics using a spatial interface onExpand
An evaluation of wearable information spaces
TLDR
This work draws on virtual reality techniques to design and evaluate alternative methods for information presentation in a wearable environment and finds that simple body-st stabilised displays provide benefits over traditional head-stabilised displays. Expand
Personal Visualization and Personal Visual Analytics
TLDR
The requirements and research directions required to take full advantage of Vis and VA in a personal context are investigated and a taxonomy of design dimensions is developed to provide a coherent vocabulary for discussing personal visualization and personal visual analytics. Expand
Candid Interaction: Revealing Hidden Mobile and Wearable Computing Activities
TLDR
The concept of candid interaction: techniques for providing awareness about the authors' mobile and wearable device usage to others in the vicinity is introduced and a design space for candid interaction is explored through seven prototypes that leverage a wide range of technological enhancements. Expand
The personal cockpit: a spatial interface for effective task switching on head-worn displays
TLDR
The Personal Cockpit is presented, a solution for mobile multitasking on head-worn displays that provides a 40% improvement in application switching time and is compared against two baseline interfaces for switching between everyday mobile applications. Expand
Casual Information Visualization: Depictions of Data in Everyday Life
TLDR
This paper proposes a new subdomain for infovis research that complements the focus on analytic tasks and expert use and proposes casual information visualization (or casualinfovis) as a complement to more traditional infovIS domains. Expand
Using augmented reality to support situated analytics
TLDR
A Situated Analytics model, a novel interaction, and a visualization concept for reasoning support are presented that support a new form of in-situ interactive visual analysis in the domains of Visual Analytics and Augmented Reality. Expand
A survey of design issues in spatial input
TLDR
A survey of design issues for developing effective free-space three-dimensional (3D) user interfaces, including the use of spatial references, relative gesture, two-handed interaction, multisensory feedback, physical constraints, and head tracking is presented. Expand
UbiGreen: investigating a mobile tool for tracking and supporting green transportation habits
TLDR
This paper explores the use of personal ambient displays on mobile phones to give users feedback about sensed and self-reported transportation behaviors, and presents a working system for semi-automatically tracking transit activity and a visual design capable of engaging users in the goal of increasing green transportation. Expand
Spatial Constancy of Surface-Embedded Layouts across Multiple Environments
TLDR
A layout manager that exploits the robust sensing capabilities of next-generation head-worn displays by embedding virtual application windows in the user's surroundings by leveraging spatial memory of a known body-centric configuration is introduced. Expand
...
1
2
3
...