Spanish Validation and Scoring of the Internet Gaming Disorder Scale - Short-Form (IGDS9-SF)

@article{SnchezIglesias2020SpanishVA,
  title={Spanish Validation and Scoring of the Internet Gaming Disorder Scale - Short-Form (IGDS9-SF)},
  author={Iv{\'a}n S{\'a}nchez-Iglesias and M{\'o}nica Bernaldo-de-Quir{\'o}s and Francisco J. Labrador and Francisco J. Estupi{\~n}{\'a} Puig and Marta Labrador and Ignacio Fern{\'a}ndez-Arias},
  journal={The Spanish Journal of Psychology},
  year={2020},
  volume={23}
}
Abstract Since the inclusion of the Internet Gaming Disorder (IGD) in the Diagnostic and statistical manual of mental disorders (5th ed.) (DSM-5), the Internet Gaming Disorder Scale-Short Form (IGDS9-SF), a short nine items test, has become one of the most used standardized instruments for its psychometric evaluation. This study presents a validation and psychometric evaluation of the Spanish version of the IGDS9-SF. A sample of 2173 videogame players between 12 and 22 years old, comprising… Expand
Psychometric Properties of the Internet Gaming Disorder Scale-Short-Form (IGDS9-SF): Systematic Review.
TLDR
Although there is insufficient evidence regarding the responsiveness and properties of the IGDS9-SF using item response theory, the existing evidence supports its use in assessing disordered gaming among individuals. Expand
Loot boxes in Spanish adolescents and young adults: Relationship with internet gaming disorder and online gambling disorder
Abstract In recent years, the video game industry has introduced the possibility of buying virtual random goods (e.g., loot boxes) in electronic games using money through microtransactions, which areExpand
Factors Associated with the Problematic Use of Video Games in Adolescents and Young People
The aim of this study is to identify which factors are associated with the problematic use of video game play in adolescents and young people. Data were collected from a stratified random sample (N =Expand
Advertising Games of Chance in Adolescents and Young Adults in Spain
TLDR
The results support the idea that videogames can, albeit modestly, predispose engagement in games of chance. Expand

References

SHOWING 1-10 OF 67 REFERENCES
Validation of the Internet Gaming Disorder Scale – Short-Form (IGDS9-SF) in an Italian-speaking sample
TLDR
The present study provides validity evidence for the use of the Italian version of the IGDS9-SF and may foster research into gaming addiction in the Italian context. Expand
Spanish Validation of the Internet Gaming Disorder Scale–Short Form (IGDS9-SF): Prevalence and Relationship with Online Gambling and Quality of Life
TLDR
The main objective of this study was to translate and adapt the IGDS9-SF into Spanish, as well as to obtain indicators relating to its validity and reliability, and conclude that the Spanish IGDS 9-SF is a valid and reliable instrument to assess IGD according to the DSM-5. Expand
Portuguese Validation of the Internet Gaming Disorder Scale-Short-Form
TLDR
The IGDS9-SF appears to be a valid and reliable instrument to assess IGD among Portuguese adolescents and further research on IGD in Portugal is warranted. Expand
Psychometric validation of the Turkish nine-item Internet Gaming Disorder Scale–Short Form (IGDS9-SF)
TLDR
The Turkish version of the IGDS9-SF is supported as a valid and reliable tool for determining the extent of IGD-related problems among young adults and for the purposes of early IGD diagnosis in clinical settings and similar research. Expand
Internet Gaming Disorder Among Slovenian Primary Schoolchildren: Findings From a Nationally Representative Sample of Adolescents
TLDR
The Slovenian version of the IGDS9-SF obtained excellent results regarding its internal consistency at different levels, and the test appears to be a valid and reliable instrument to assess IGD among Slovenian youth. Expand
Measuring DSM-5 internet gaming disorder: Development and validation of a short psychometric scale
TLDR
The nine items of the IGDS-SF9 are valid, reliable, and proved to be highly suitable for measuring IGD, which is a new nine-item short-form scale to assess Internet Gaming Disorder. Expand
Psychometric assessment of the Internet Gaming Disorder diagnostic criteria: An Item Response Theory study
TLDR
The findings obtained confirmed that suitability of the Polish IGDS9-SF to assess IGD amongst Polish gamers given the adequate levels of validity and reliability found, and suggest that some of the diagnostic criteria may present with a different clinical weighting towards final diagnosis of IGD. Expand
Psychometric validation of the Persian nine-item Internet Gaming Disorder Scale – Short Form: Does gender and hours spent online gaming affect the interpretations of item descriptions?
TLDR
Given the Persian IGDS-SF9 was unidimensional, it is concluded that the instrument can be used to assess IGD severity, however, users of the instrument are cautioned concerning the comparisons of the sum scores of the IGDS -SF9 across gender and across adolescents spending different amounts of time online gaming. Expand
The Conceptualisation and Measurement of DSM-5 Internet Gaming Disorder: The Development of the IGD-20 Test
TLDR
The present findings support the viability of the IGD-20 Test as an adequate standardised psychometrically robust tool for assessing internet gaming disorder and represents the first step towards unification and consensus in the field of gaming studies. Expand
Validation of the Ten-Item Internet Gaming Disorder Test (IGDT-10) and evaluation of the nine DSM-5 Internet Gaming Disorder criteria.
TLDR
Findings of the IRT analysis suggest IGD is manifested through a different set of symptoms depending on the level of severity of the disorder, and IGDT-10 is a valid and reliable instrument to assess IGD as proposed in the DSM-5. Expand
...
1
2
3
4
5
...