Sound synthesis for virtual reality and computer games

@inproceedings{Doel1998SoundSF,
  title={Sound synthesis for virtual reality and computer games},
  author={Cornelis Pieter van den Doel},
  year={1998}
}
The synthesis of audio in real-time computer simulations is investigated. A physics based parameterized vibrat ion model for physical objects is constructed, and a realt ime synthesis algorithm is developed which allows the synthesis of the sound made by such objects under any kind of interaction force. Methods for obtaining the parameters of such models are investigated. We study mathematical models with simple geometries, parameter fi t t ing to measured data, and empirical models. Models for… CONTINUE READING

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