Sound recycling from public databases: Another BigData approach to sound collections

@article{Ordiales2017SoundRF,
  title={Sound recycling from public databases: Another BigData approach to sound collections},
  author={Hern{\'a}n Ordiales and Mat{\'i}as Lennie Bruno},
  journal={Proceedings of the 12th International Audio Mostly Conference on Augmented and Participatory Sound and Music Experiences},
  year={2017}
}
  • Hernán Ordiales, Matías Lennie Bruno
  • Published 23 August 2017
  • Computer Science
  • Proceedings of the 12th International Audio Mostly Conference on Augmented and Participatory Sound and Music Experiences
Discovering new sounds from large databases or Internet is a tedious task. Standard search tools and manual exploration fails to manage the actual amount of information available. This paper presents a new approach to the problem which takes advantage of grown technologies like Big Data and Machine Learning, keeping in mind compositional concepts and focusing on artistic performances. Among several different distributed systems useful for music experimentation, a new workflow is proposed based… 

Figures from this paper

Live Repurposing of Sounds: MIR Explorations with Personal and Crowdsourced Databases
TLDR
A live coding system built on SuperCollider enabling the use of audio content from online Creative Commons (CC) sound databases such as Freesound or personal sound databases and its potential in facilitating tailorability of the tool to their own creative workflows is demonstrated.
Music Information Retrieval in Live Coding: A Theoretical Framework
TLDR
It is found that it is still a technical challenge to use high-level features in real time, yet using rhythmic and tonal properties (midlevel features) in combination with text-based information (e.g., tags) helps to achieve a closer perceptual level centered on pitch and rhythm when using MIR in live coding.
Live Coding with the Cloud and a Virtual Agent
TLDR
A machine learning (ML) model is introduced that, based on a set of examples provided by the live coder, filters the crowdsourced sounds retrieved from the Freesound online database at performance time.
Playsound.space: Improvising in the browser with semantic sound objects
TLDR
This paper describes the development and evaluation of the online music making tool Playsound.space and provides directions for future artistic and pedagogical applications that can benefit the design of other ubiquitous music systems.
Playsound.space: Inclusive Free Music Improvisations Using Audio Commons
TLDR
Results indicate that the system was found easy to use and supports creative collaboration and expressiveness irrespective of musical ability.

References

SHOWING 1-10 OF 33 REFERENCES
Freesound 2: An Improved Platform for Sharing Audio Clips
Freesound.org is an online collaborative sound database where people from different disciplines share recorded sound clips under Creative Commons licenses. It was started in 2005 and it is being
Audio Feature Engineering for Automatic Music Genre Classification
TLDR
This paper adopted a state-of-the-art machine learning algorithm, i.e. Support Vector Machines, to design an automatic classifier of music genres, and implemented some already proposed features and engineered new ones to capture aspects of songs that have been neglected in previous studies.
Music performance by discovering community loops
TLDR
A system for exploring loops from Freesound that can be used as a musical instrument: since sounds will always play in sync, the user can freely explore the variety of sounds uploaded by theFreesound community, while continuously producing a rhythmic music stream.
AudioCycle: Browsing Musical Loop Libraries
TLDR
Concepts developed here will be of interest to DJs, remixers, musicians, soundtrack composers, but also sound designers and foley artists.
ATLAS data sonification : a new interface for musical expression
TLDR
This talk tells the story of a long journey from the hallways of CERN where the project collaboration began to the halls of the Montreux Jazz Festival where harmonies were performed and the mapping of the data to sound will be outlined.
Audio Commons: bringing Creative Commons audio content to the creative industries
TLDR
The Audio Commons Initiative is presented, which is aimed at promoting the use of open audio content and at developing technologies with which to support the ecosystem composed by content repositories, production tools and users.
A Network-Based Framework for Collaborative Development and Performance of Digital Musical Instruments
TLDR
The goal was to create a system that allows mapping between controller and sound parameters without requiring a high level of technical knowledge, and which needs minimal manual intervention for tasks such as configuring the network and assigning identifiers to devices.
A Tutorial on Spectral Sound Processing Using Max/MSP and Jitter
TLDR
The technology has evolved so that now, not only can the phase vocoder perform analysis and synthesis in real time, but composers have access to a new conceptual approach: spectrum modifications considered as graphical processing.
THE AUBIO LIBRARY AT MIREX 2006
For the 2006 edition of the Music Information Retrieval Evaluation eXchange (MIREX), we presented the latest enhancements to the aubio library, participating this year in four different tasks: Audio
An Introduction to Audio Content Analysis: Applications in Signal Processing and Music Informatics
TLDR
This book provides quick access to different analysis algorithms and allows comparison between different approaches to the same task, making it useful for newcomers to audio signal processing and industry experts alike.
...
1
2
3
4
...