Sound Wave Propagation Applied in Games

@article{Zamith2010SoundWP,
  title={Sound Wave Propagation Applied in Games},
  author={Marcelo Panaro de Moraes Zamith and Erick Baptista Passos and Diego N. Brand{\~a}o and Anselmo Antunes Montenegro and Esteban Walter Gonzalez Clua and Mauricio Kischinhevsky and Regina Leal-Toledo},
  journal={2010 Brazilian Symposium on Games and Digital Entertainment},
  year={2010},
  pages={211-219}
}
Many games and other interactive virtual environments are known for their focus in rendering natural phenomena, such as accurate visuals and physics, in the most believable manner. Several advances in the aforementioned fields took place during the last decade but, unfortunately, this effort has not been reflected in libraries for spatial audio. These libraries traditionally do not accurately simulate sound wave propagation through the virtual environment, never taking into consideration the… CONTINUE READING

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