Some studies in machine learning using the game of checkers

@article{Samuel1959SomeSI,
  title={Some studies in machine learning using the game of checkers},
  author={Arthur L. Samuel},
  journal={IBM Journal of Research and Development},
  year={1959},
  volume={44},
  pages={206-227}
}
Two machine-learning procedures have been investigated in some detail using the game of checkers. Enough work has been done to verify the fact that a computer can be programmed so that it will learn to play a better game of checkers than can be played by the person who wrote the program. Further-more, it can learn to do this in a remarkably short period of time (8 or 10 hours of machine-playing time) when given only the rules of the game, a sense of direction, and a redundant and incomplete… CONTINUE READING

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