• Corpus ID: 10116748

Smart Furniture : Creating Smart HotSpots Everywhere

@inproceedings{hxt2003SmartF,
  title={Smart Furniture : Creating Smart HotSpots Everywhere},
  author={Hideyuki Tokuda hxt},
  year={2003}
}
Many researchers introduced special rooms equipped with sensors, devices, networks, and computers to demonstrate ubiquitous computing environment. However, the cost and time for building such a room is a barrier to the deployment of various ubiquitous applications. We have developed Smart Furniture which instantaneously converts the legacy non-smart space into a Smart Hot-Spot which can provide the accessibility to the Internet, location-based context-aware services, service roaming, and… 

Figures and Tables from this paper

Smart Home as a smart real estate : a state of the art review

This paper redefines the concept of housing to increase the acceptance and marketing of Smart Homes as future housing, and proposes a multidimensional classification framework of a Smart Home which allows a better understanding of the new elements and spaces of this future home environment.

Smart Furniture as a Component of a Smart City—Definition Based on Key Technologies Specification

It is indicated that the collaboration between the ICT and social-economic research has to be initiated and consolidated in a sustainable way or in an environment that satisfies the needs expressed by the user.

References

SHOWING 1-10 OF 10 REFERENCES

Smart Space Laboratory Project : Toward the Next Generation Computing Environment

The Smart Space Lab (SSLab) project is now addressing three research issues, the physical structure of Smart Space, network architecture with support of dynamism and heterogeneity, andadaptive middleware architecture and applications.

A new location technique for the active office

The authors present a novel sensor system, suitable for large-scale deployment in indoor environments, which allows the locations of people and equipment to be accurately determined and describes some of the context-aware applications that might make use of this fine-grained location information.

Implementation and evaluation of Wapplet framework

The Wapplet framework is presented, a new application framework that addresses the issue of network transparent control for the ubiquitous computing environment and is evaluated in terms of processing time.

Zero-Stop Authentication: Sensor-Based Real-Time Authentication System

This paper models and formulates the user mobility and time constraints as “1/N × 1/M model”, considering user speed, sensor coverage areas, communication time between the sensors and the server, and processing time consumed by an authentication process.

The Aware Home: A Living Laboratory for Ubiquitous Computing Research

The Aware Home project is introduced and some of the technology-and human-centered research objectives in creating the Aware Home are outlined, to create a living laboratory for research in ubiquitous computing for everyday activities.

EasyLiving: Technologies for Intelligent Environments

The current research in each of these areas of middleware, world modelling, perception, and service description is described, highlighting some common requirements for any intelligent environment.

The active badge location system

A novel system for the location of people in an office environment is described. Members of staff wear badges that transmit signals providing information about their location to a centralized

Extensible Markup Language (XML)

XML is an extremely simple dialect of SGML which is completely described in this document, to enable generic SGML to be served, received, and processed on the Web in the way that is now possible with HTML.

Computer for the 21st Century

CoolTown

  • CoolTown