In some Wireless Sensor Network applications the sensor nodes share the same sensing activity, which means that for a considerable number of applications, not all nodes are required to perform sensing tasks during the network lifetime. Sleep-scheduling approaches can be applied in this scenario, enabling that some nodes turn off their radios, saving energy and bandwidth, as long as there are enough nodes to ensure the required Quality of Service (QoS) of the network. This paper presents a new adaptive approach for QoS and energy management in IEEE 802.15.4 networks, entitled Skip Game. This approach targets a trade-off between increasing the network lifetime and maintaining the QoS of the network, aiming a greater number of nodes to participate in the monitoring application. In order to evaluate the proposed approach, we performed some experiments using the OMNeT++ simulator tool under the MiXiM framework. The results show that the Skip Game outperforms both the traditional Gur Game and Gureen Game approaches in terms of QoS provision and network lifetime.