Simulation of static and dynamic wrinkles of skin

@article{Wu1996SimulationOS,
  title={Simulation of static and dynamic wrinkles of skin},
  author={Y. Wu and P. Kalra and N. Magnenat-Thalmann},
  journal={Proceedings Computer Animation '96},
  year={1996},
  pages={90-97}
}
Wrinkles are an extremely important contribution for enhancing the realism of human figure models. We present an approach to generate static and dynamic wrinkles on human skin. For the static model, we consider micro and macro structures of the skin surface geometry. For the wrinkle dynamics, an approach using a biomechanical skin model is employed. The tile texture patterns in the micro structure of skin surface are created using planar Delaunay triangulation. Functions of barycentric… Expand
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