Simulation Control in General Game Playing Agents

  title={Simulation Control in General Game Playing Agents},
  author={Hilmar Finnsson and Yngvi Bj{\"o}rnsson},
The aim of General Game Playing (GGP) is to create intelligent agents that can automatically learn how to play many different games at an expert level without any human intervention. One of the main challenges such agents face is to automatically learn knowledge-based heuristics in realtime, whether for evaluating game positions or for search guidance. In recent years, GGP agents that use Monte-Carlo simulations to reason about their actions have become increasingly more popular. For… CONTINUE READING

From This Paper

Figures, tables, and topics from this paper.
13 Citations
20 References
Similar Papers


Publications citing this paper.
Showing 1-10 of 13 extracted citations


Publications referenced by this paper.
Showing 1-10 of 20 references

[ Finnsson , 2007 ] Hilmar Finnsson . CADIA - Player : A General Game Playing Agent

  • Yizao Wang
  • The 5 th International Conference on Computers…
  • 2008

Automatic construction of a heuristic search function for General Game Playing

  • Schiffel, Thielscher, 2007a Stephan Schiffel, Michael Thielscher
  • In Seventh IJCAI International Workshop on…
  • 2007

Similar Papers

Loading similar papers…