Simulating virtual crowds in emergency situations


This paper presents a novel approach to simulate virtual human crowds in emergency situations. Our model is based on two previous works, on a physical model proposed by Helbing, where individuals are represented by a particle system affected by "social forces" that impels them to go to a point-objective, while avoiding collisions with obstacles and other… (More)
DOI: 10.1145/1101616.1101666


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